Scala is a modern multi-paradigm programming language designed to express common programming patterns in a concise, elegant, and type-safe way. Scala has been created by Martin Odersky and he released the first version in 2003. This course will help you to understand the concept of with the help of real life examples and also topic wise different problem’s solutions .
Single Inheritance
Multiple Inheritance
Multilevel Inheritance
Hierarchical Inheritance
Hybrid Inheritance
Private
Protected
Public
Compile time Polymorphism
Run time polymorphism
Overloading
Overriding
Overloading vs Overriding
Problem Statement: - Develop a Popular game known as Conway’s Game of life using Scala Functional Programming
Description: - The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.
Problem Statement: - Develop a Scala project to scramble and jumble a series of words.
Description: - In this project you need to you need to learn about text jumbling but it should be readable. And scrambling task involves with maintaining first and last letter of a word and shuffling the rests. You will work over scala programming concepts to generate variations in the words on jumbling it which can be used for encodings and decoding.
There is no such prerequisite if you are enrolling for Master’s Course as everything will start from scratch. Whether you are a working IT professional or a fresher you will find a course well planned and designed to incorporate trainee from various professional backgrounds.